Frontend · Movement Labs
Parthenon
Movement’s quest and XP campaign platform, the user-facing funnel for ecosystem participation.
- Period
- 2025
- Role
- Frontend engineer
- PRs authored
- 21
- Source
- Private
The problem
A campaign product on a deadline, seen by tens of thousands of users, with several wallet integrations that each broke in their own way.
What I did
- Built the NFT lightbox, the badge system with locked states, and swap frames.
- Handled the long tail: name-length limits, max-wallet warnings, wallet-specific quirks, video rendering, and layering bugs.
- Polished quest cards, borders, hover states, and back-to-top behaviour.
Stack
TypeScriptNext.jsTailwind CSSWallet adapters